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<blockquote data-quote="Northeast" data-source="post: 456483" data-attributes="member: 8209"><p>Yeah mate, all with the Nox. The GM is on ice just waiting for delivery on Saturday. </p><p></p><p>This spot is crazy with iron. The low iron grunt is almost a permanent background noise but the good signals come through. Turned sensitivity down to 15 trying not to overwhelm the unit. </p><p></p><p>I am not sure about other TID VLF's but big iron can give some solid mid 20's numbers on the Nox - but always back-grounded with the iron grunt. Large pieces of pipe, axe heads, shovel heads, gate ornaments, thick chain, that sort of thing gives some reasonably stable higher numbers. They generally just don't sound quite right but I dig them just in case they are hiding a treasure. </p><p></p><p>One thing I do find with the Nox at this spot is that as I'm digging holes there is nails and bits of other iron crap coming out of the hole and the Nox is seperating the crap from the good stuff really well.</p></blockquote><p></p>
[QUOTE="Northeast, post: 456483, member: 8209"] Yeah mate, all with the Nox. The GM is on ice just waiting for delivery on Saturday. This spot is crazy with iron. The low iron grunt is almost a permanent background noise but the good signals come through. Turned sensitivity down to 15 trying not to overwhelm the unit. I am not sure about other TID VLF's but big iron can give some solid mid 20's numbers on the Nox - but always back-grounded with the iron grunt. Large pieces of pipe, axe heads, shovel heads, gate ornaments, thick chain, that sort of thing gives some reasonably stable higher numbers. They generally just don't sound quite right but I dig them just in case they are hiding a treasure. One thing I do find with the Nox at this spot is that as I'm digging holes there is nails and bits of other iron crap coming out of the hole and the Nox is seperating the crap from the good stuff really well. [/QUOTE]
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