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Gemstones, Minerals & Fossils
Lapidary
pushing the "homemade faceting gear" further
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<blockquote data-quote="Sodabowski" data-source="post: 366735" data-attributes="member: 2712"><p>Well i AM doing my own 3D software! but since it's not finished I did the 3D mesh shot with Cinema4D (imported the points generated by my 3D scan soft). C is awesome but really too far fetched for what I aim in terms of coding ease and time, I've done quite my boatload of C though. I'm also thinking MySQL to store the models, since Revolution/LiveCode is so easy to interface with any database server. BTW there's also a web version of LiveCode but I don't plan on using that feature for the time being.</p><p>#C is mandatory for proper MacOS coding but I didn't take the time to learn that one, I don't really have the use for that kind of power <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> If I need a UNIX tool I can use C which is far enough. The big thing with Revolution/LiveCode is the "develop once, deploy everywhere" workflow, plus it's a visual IDE. I really don't think we would need to handle tens of thousands of polygons for a gem faceting diagram (unless you would tackle a copy of the Cullinan with way more facets) so what the heck <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>Cheers!</p></blockquote><p></p>
[QUOTE="Sodabowski, post: 366735, member: 2712"] Well i AM doing my own 3D software! but since it's not finished I did the 3D mesh shot with Cinema4D (imported the points generated by my 3D scan soft). C is awesome but really too far fetched for what I aim in terms of coding ease and time, I've done quite my boatload of C though. I'm also thinking MySQL to store the models, since Revolution/LiveCode is so easy to interface with any database server. BTW there's also a web version of LiveCode but I don't plan on using that feature for the time being. #C is mandatory for proper MacOS coding but I didn't take the time to learn that one, I don't really have the use for that kind of power ;) If I need a UNIX tool I can use C which is far enough. The big thing with Revolution/LiveCode is the "develop once, deploy everywhere" workflow, plus it's a visual IDE. I really don't think we would need to handle tens of thousands of polygons for a gem faceting diagram (unless you would tackle a copy of the Cullinan with way more facets) so what the heck ;) Cheers! [/QUOTE]
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Gemstones, Minerals & Fossils
Lapidary
pushing the "homemade faceting gear" further
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