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Fisher Gold Bug Pro information and questions
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<blockquote data-quote="Ben78" data-source="post: 137862" data-attributes="member: 206"><p>Go slow, stick to ground that has limited ground balance variation (eg bedrock). Listen very hard for sharp zips. If you don't have gold to test with get a 0.1g test piece so you can learn what gold sounds like. Basically the ground balance of gold is less than normal goldfields ground and 'hotrocks' are higher. I visualise the sound when I detect to know whether I have something worth chasing up and I hear gold and other metals as like a fast rising 'church spire' shaped sound and hotrocks sound like a bell shaped rounded sound. </p><p></p><p>If you are getting any metals that are tiny you'll eventually get gold. I really need to get out there and spend more time on it - I get all these great ideas but then the hotrocks annoy me too much and I give up again!!</p></blockquote><p></p>
[QUOTE="Ben78, post: 137862, member: 206"] Go slow, stick to ground that has limited ground balance variation (eg bedrock). Listen very hard for sharp zips. If you don't have gold to test with get a 0.1g test piece so you can learn what gold sounds like. Basically the ground balance of gold is less than normal goldfields ground and 'hotrocks' are higher. I visualise the sound when I detect to know whether I have something worth chasing up and I hear gold and other metals as like a fast rising 'church spire' shaped sound and hotrocks sound like a bell shaped rounded sound. If you are getting any metals that are tiny you'll eventually get gold. I really need to get out there and spend more time on it - I get all these great ideas but then the hotrocks annoy me too much and I give up again!! [/QUOTE]
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Metal Detectors
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Fisher Gold Bug Pro information and questions
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